Tuesday, May 12, 2009

"Future Tense" w/ Exclusive Book Plate Available for Pre-Order



PanelToPanel.net has posted the "Future Tense" trade paperback for pre-order! While supplies last, all copies of "Future Tense" ordered from PanelToPanel.net will include an exclusive bookplate featuring brand new art by TMNT Adventures artist Chris Allan. This book contains some of my all-time favorite TMNT stories, so you definitely don't want to miss it!



From NinjaTurtles.com:
Mirage Studios' first trade paperback collection of Archie Comics' "TMNT Adventures," collecting 8 issues of the classic comic book series: #42-44 ("The Future Shark Trilogy") and #62-66 (the "Dreamland" 5-issue story arc). All issues feature the "future Turtles" and act as a lead-in to the upcoming all-new "Forever War" mini-series!

Here's a preview of the bookplate that will be included:

Saturday, May 2, 2009

Free Comic Book Day!



It's Free Comic Book Day! If you haven't already, head down to your local comic book shop, say "Hi!" and snag yourself some awesome (free) comics.

Of course, TMNT fans will want to be sure to pick up the special FCBD reprint of TMNT Vol. 1 #1 - Yes, the first-ever TMNT comic book, for free!

If you're in Rochester, New Hampshire, you can meet a slew of the Mirage gang at Jetpack Comics until 4pm. And if you're in Los Angeles you can meet Kevin Eastman at Golden Apple Comics.

Friday, May 1, 2009

A New "Turtles in Time" Game



At last week's Galabunga events in NYC, the debut of the Turtles' Party Van also revealed that a "new" TMNT video game - not the already revealed "Smash-up" game for the Wii - was in development. New, yet a game all TMNT fans are familiar with: "Turtles in Time." Only now it's been updated using modern 3D graphics. Mega TMNT fan Jason Koza was at the event (in his Casey Jones costume!) and provides the following info and pics of the game.

  • The game is set up and directly taken from TMNT Turtles in Time.
  • Right now it's only going to be for Xbox Live, but they're working on bringing it to Wii (Virtual Console Wiiware?).
  • It has the same music as the old game.
  • Only the levels "Alleycat Blues" and "Skull and Crossbones" were playable.
  • The only difference noticed was the bosses for the "Skull and Crossbones" are Tokka and Rahzar (unlike the original, which had Bebop and Rocksteady).
  • For Alleycat Blues the boss is still Metalhead.
  • The game is basically Turtles in Time with new graphics - Awesome!





Josh notes:
Actually, Tokka and Rahzar were the bosses on Skull & Crossbones in the ORIGINAL (Arcade) version. They were moved to the (added) Technodrome level for the home version, and replaced with Bebop & Rocksteady. This means the remake is probably based on the Arcade version, meaning no Technodrome level, no Rat King, etc.